[rede.APPIA] AmIA@EPIA2017 first call for papers

[Apologies for cross posting]
———————————- – – – – – – – – – – – – – – – AmIA_Environments@EPIA2017 :: CALL FOR PAPERS ———————————- – – – – – – – – – – – – – – –
Special Track on Ambient Intelligence and Affective Environments (AmIA Environments 2017) 18th Portuguese Conference on Artificial Intelligence – EPIA 2017
5th-8th September, 2017 :: Porto, Portugal web.fe.up.pt/~epia2017/
———————————- – – – – – – – – – – – – – – – Submission deadline: 15th April, 2017 ———————————- – – – – – – – – – – – – – – –
Ambient Intelligence (AmI) is a paradigm emerging from Artificial Intelligence (AI), where computers are used as proactive tools assisting people with their day-to-day activities, making everyoneís life more comfortable.
Affect and social behaviour plays an important role in the development of Ambient Intelligent Environments. Consideration of aspects like emotions, mood, personality traits, and attitudes in human-computer, human-robot, and human-environment interaction, especially insofar as they provide better or more ìnaturalî support for humans. These environments should be aware of the needs of people, customizing requirements and forecasting behaviours.
AmI environments may be highly diverse, such as homes, offices, meeting rooms, schools, hospitals, control centers, transport facilities, tourist attractions, stores, sport installations, music devices, etc.
In the Thematic track on AmIA Environments we will create a multi-disciplinary discussion forum that will bring together researchers from the different fields addressed discussing issues in Artificial Intelligence topics included in the Ambient Intelligence and affective environments. Researchers are welcome to present both theoretical and practical works as well as the lessons learned with their application in the varied range of domains. Emphasis will be placed on the presentation of concrete systems, discussion of implementation and development challenges and sharing of conclusions achieved and relevant results.
———————————- – – – – – – – – – – – – – – – CONTRIBUTIONS ———————————- – – – – – – – – – – – – – – –
In order to fulfill these objectives, submissions of substantial, original and previously unpublished work are invited in all areas of Ambient Intelligence and Affective environments. The topics of interest include, but are not limited to: – Applications – Ambient Assisted Living – Ubiquitous Computing – Artificial Intelligence for AmI – Intelligent Environments – Pervasive Computing – Context Aware Computing – Agent & Multiagent Systems for AmI – Mobile Computing – Sentient Computing – e-Health – Context Modelling – AmI for e-Learning – On-line Dispute Resolution – Memory Assistant – Computational models of emotions – Group Emotion – Affect and learning – Artificial characters – Affect and emotion recognition
———————————- – – – – – – – – – – – – – – – SUBMISSION INSTRUCTIONS and PAPERS FORMAT ———————————- – – – – – – – – – – – – – – –
Submissions must be full technical papers on substantial, original, and previously unpublished research. Papers can have a maximum length of 12 pages. All papers should be prepared according to the formatting instructions of Springer LNCS series (Springer Lecture Notes in Computer Science). Authors should omit their names from the submitted papers, and should take reasonable care to avoid indirectly disclosing their identity.
All papers should be submitted in PDF format through the EPIAí2017 submission Website (www.easychair.org/conferences/?conf=epia2017) selecting the track Ambient Intelligence and Affective Environments.
———————————- – – – – – – – – – – – – – – – IMPORTANT DATES ———————————- – – – – – – – – – – – – – – –
Deadline for paper submission: April 15th, 2017 Notification of paper acceptance: May 31th, 2017 Camera-ready papers: June 15th, 2017 Conference dates: September 5-8, 2017
———————————- – – – – – – – – – – – – – – – PUBLICATION ———————————- – – – – – – – – – – – – – – –
Accepted papers will be included in the conference proceedings (Springer LNAI – Lecture Notes in Artificial Intelligence), provided that at least one author is registered in EPIA 2017 by the early registration deadline. EPIA 2017 proceedings were indexed in Thomson Reuters ISI Web of Science, Scopus, DBLP and Google Scholar.
———————————- – – – – – – – – – – – – – – – ORGANIZING COMMITTEE ———————————- – – – – – – – – – – – – – – –
Paulo Novais, University of Minho, Portugal (pjon@di.uminho.pt) Ana Almeida, Polytechnic of Porto, Portugal (amn@isep.ipp.pt) Sara Rodriguez, University of Salamanca, Spain (srg@usal.es) Goreti Marreiros, Polytechnic of Porto (mgt@isep.ipp.pt)

[rede.APPIA] Final Call: EAIA’16 – Advanced School on ARTIFICIAL INTELLIGENCE FORGAMES (AI4G)

——————————————————————– EAIA’16 Advanced School on ARTIFICIAL INTELLIGENCE FOR GAMES (AI4G) web.ipca.pt/eaia2016/ ——————————————————————–
C A L L F O R P A R T I C I P A T I O N
****** REGISTRATION DEADLINE ******
Due to logistics the organizers are requesting registration and payment until ** 5th November **. Late registrations might be subject to an extra tax.
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APPIA [1], the Portuguese Association for Artificial Intelligence is proud to announce EAIA’16, a Winter School dedicated to Artificial Intelligence applied to Games [2].
EAIA’16 will be held in Barcelos, Portugal, from 17th to 19th November, and will focus different aspects of how Artificial Intelligence techniques can be applied to the development of digital games.
Topics: – Decision Taking – AI-Assisted Game Design Tools – Advanced Path Finding – Gesture Recognition – Procedural Content Generation – Collision Avoidance – Adversarial Search in Strategy Games – Real Time Player Characterization
Venue: – Escola Superior de Tecnologia Campus do Instituto Politécnico do Cávado e Ave Barcelos, Portugal
Lecturers: – Ben Sunshine-Hill (Havok) – Antonios Liapis (University of Malta) – Helder Coelho (Universidade de Lisboa) – Pedro Meseguer (Spanish National Research Council) – João Dias (INESC-ID) – Penousal Machado (Universidade de Coimbra) – Luís Paulo Reis (Universidade do Minho) – Rui Mendes (Universidade do Minho) – Davide Carneiro (Universidade do Minho) – Duarte Duque (Instituto Politécnico do Cávado e Ave) – Alberto Simões (Instituto Politécnico do Cávado e Ave)
Registration: – Three day school registration – €50 (includes coffee breaks and three lunches) – Three day school registration and accommodation – €150 (also includes three night hotel, from 17-20 November)
Organization: – Portuguese Association for Artificial Intelligence
Support: – Instituto Politécnico do Cávado e do Ave – Sociedade Portuguesa de Video Jogos
Organization Committee: – Event Chair: Alberto Simões (IPCA) – Program Chairs: Paulo Novais (UM) & Alberto Simões (IPCA) – Organization Chair: Pedro Henriques (UM) – Financial Chair: Goretti Marreiros (ISEP/IPP) – Local support: Mário João Vale
[1] www.appia.pt/ [2] web.ipca.pt/eaia2016/

[rede.APPIA] EAIA’16 – Advanced School on ARTIFICIAL INTELLIGENCE FOR GAMES (AI4G)

——————————————————————– EAIA’16 Advanced School on ARTIFICIAL INTELLIGENCE FOR GAMES (AI4G) web.ipca.pt/eaia2016/ ——————————————————————–
C A L L F O R P A R T I C I P A T I O N
****** REGISTRATION DEADLINE ******
Due to logistics the organizers are requesting registration and payment until ** 5th November **. Late registrations might be subject to an extra tax.
***********************************
——————————————————————–
APPIA [1], the Portuguese Association for Artificial Intelligence is proud to announce EAIA’16, a Winter School dedicated to Artificial Intelligence applied to Games [2].
EAIA’16 will be held in Barcelos, Portugal, from 17th to 19th November, and will focus different aspects of how Artificial Intelligence techniques can be applied to the development of digital games.
Topics: – Decision Taking – AI-Assisted Game Design Tools – Advanced Path Finding – Gesture Recognition – Procedural Content Generation – Collision Avoidance – Adversarial Search in Strategy Games – Real Time Player Characterization
Venue: – Escola Superior de Tecnologia Campus do Instituto Politécnico do Cávado e Ave Barcelos, Portugal
Lecturers: – Ben Sunshine-Hill (Havok) – Antonios Liapis (University of Malta) – Helder Coelho (Universidade de Lisboa) – Pedro Meseguer (Spanish National Research Council) – João Dias (INESC-ID) – Penousal Machado (Universidade de Coimbra) – Luís Paulo Reis (Universidade do Minho) – Rui Mendes (Universidade do Minho) – Davide Carneiro (Universidade do Minho) – Duarte Duque (Instituto Politécnico do Cávado e Ave) – Alberto Simões (Instituto Politécnico do Cávado e Ave)
Registration: – Three day school registration – €50 (includes coffee breaks and three lunches) – Three day school registration and accommodation – €150 (also includes three night hotel, from 17-20 November)
Organization: – Portuguese Association for Artificial Intelligence
Support: – Instituto Politécnico do Cávado e do Ave – Sociedade Portuguesa de Video Jogos
Organization Committee: – Event Chair: Alberto Simões (IPCA) – Program Chairs: Paulo Novais (UM) & Alberto Simões (IPCA) – Organization Chair: Pedro Henriques (UM) – Financial Chair: Goretti Marreiros (ISEP/IPP) – Local support: Mário João Vale
[1] www.appia.pt/ [2] web.ipca.pt/eaia2016/

[rede.APPIA] CFP – Advanced School on ARTIFICIAL INTELLIGENCE FOR GAMES (AI4G)

——————————————————————– EAIA’16 Advanced School on ARTIFICIAL INTELLIGENCE FOR GAMES (AI4G) web.ipca.pt/eaia2016/ ——————————————————————– C A L L F O R P A R T I C I P A T I O N ** NEWS ** – registration is open ——————————————————————– APPIA [1], the Portuguese Association for Artificial Intelligence is proud to announce EAIA’16, a Winter School dedicated to Artificial Intelligence applied to Games [2]. EAIA’16 will be held in Barcelos, Portugal, from 17th to 19th November, and will focus different aspects of how Artificial Intelligence techniques can be applied to the development of digital games. Topics: – Decision Taking – AI-Assisted Game Design Tools – Advanced Path Finding – Gesture Recognition – Procedural Content Generation – Collision Avoidance – Adversarial Search in Strategy Games – Real Time Player Characterization Venue: – Escola Superior de Tecnologia Campus do Instituto Politécnico do Cávado e Ave Barcelos, Portugal Lecturers: – Ben Sunshine-Hill (Havok) – Antonios Liapis (University of Malta) – João Dias (INESC-ID) – Penousal Machado (Universidade de Coimbra) – Luís Paulo Reis (Universidade do Minho) – Rui Mendes (Universidade do Minho) – Davide Carneiro (Universidade do Minho) – Duarte Duque (Instituto Politécnico do Cávado e Ave) – Alberto Simões (Instituto Politécnico do Cávado e Ave) Registration: – Three day school registration – €50 (includes coffee breaks and three lunches) – Three day school registration and accommodation – €150 (also includes three night hotel, from 17-20 November) Organization: – Portuguese Association for Artificial Intelligence Support: – Instituto Politécnico do Cávado e do Ave – Sociedade Portuguesa de Video Jogos Organization Committee: – Event Chair: Alberto Simões (IPCA) – Program Chairs: Paulo Novais (UM) & Alberto Simões (IPCA) – Organization Chair: Pedro Henriques (UM) – Financial Chair: Goretti Marreiros (ISEP/IPP) – Local support: Mário João Vale [1] www.appia.pt/ [2] web.ipca.pt/eaia2016/

[rede.APPIA] EAIA’2016

Estimados colegas: A Direção da APPIA vem por este meio apelar à participação de todos e, em particular dos vossos estudantes (nomeadamente, alunos de mestrado e de doutoramento), na EAIA’2016 – Escola Avançada de Inteligência Artificial “AI for Games”. A EAIA’2016 realizar-se-á no Instituto Politécnico do Cávado e do Ave (IPCA), em Barcelos, entre 17 e 19 de novembro de 2016. web.ipca.pt/eaia2016/ A realização desta escola implicou da nossa parte, APPIA, um investimento que muito gostaríamos que fosse aproveitado pela comunidade, sendo que, nessa medida, o valor das inscrições é meramente simbólico. Tudo estamos a fazer para que este evento seja um sucesso. Não podemos deixar de agradecer ao colega Alberto Simões e ao IPCA terem aceitado o nosso desafio e organizarem uma escola avançada dedicada a temática da ”AI and Games” e a todos que com o seu trabalho estão a contribuir para fazer da EAIA’2016 um sucesso. Pela Direção da APPIA, Paulo Novais

[rede.APPIA] EPIA 2017 — Last Call for Thematic Tracks *** DEADLINE September 15, 2016

*** Please distribute. Apologies for cross-posting. ***

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LAST CALL FOR THEMATIC TRACKS *** DEADLINE September 15, 2016

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EPIA 2017

18th EPIA Conference on Artificial Intelligence

http://www.fe.up.pt/epia2017/call-for-thematic-tracks/

September 5-8, 2017

Porto – Portugal

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The EPIA Conference on Artificial Intelligence is a well-established European conference in the field of AI. The 18th edition, EPIA 2017, will take place at Porto in September 5th-8th, 2017. As in previous editions, this international conference is hosted with the patronage of the Portuguese Association for Artificial Intelligence (APPIA). The purpose of this conference is to promote research in all areas of Artificial Intelligence (AI), covering both theoretical/foundational issues and applications, and the scientific exchange among researchers, engineers and practitioners in related disciplines.

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Conference format

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To promote discussions among participants, the scientific program of EPIA 2017 will be composed of a set of thematic tracks, in addition to a journal track. Plenary sessions with invited lectures given by leading scientists will also take place.

The conference will also feature a doctoral symposium, a poster session, AI competitions and tutorials on specific topics.

More detailed and up-to-date information may be found at www.fe.up.pt/epia2017

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Call-for-tracks

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The worldwide AI research community is invited to submit thematic track proposals for EPIA 2017. Thematic tracks are intended to provide an environment that fosters an active exchange of ideas between researchers within specific sub-areas of AI, including theoretical/foundational, integrative, application-oriented and newly emerging areas.

Each track is coordinated by an Organizing Committee composed of, at least, researchers from two different countries. Track organizers should also create a highly international Program Committee for the track, with recognized researchers within the corresponding scientific areas.

The selection of thematic tracks will be made by the Program Chairs and Steering Committee of EPIA 2017. We aim to build a strong, well-balanced conference program. If there are significant thematic gaps in the program after the track proposal submission closes, the chairs may actively solicit additional proposals. Likewise, significant overlap between tracks will be addressed by suggesting track merges.

Papers accepted in thematic tracks will be published by Springer, in a volume of the Lecture Notes on Artificial Intelligence (LNAI) series. Submitted papers should be prepared according to the corresponding format, with a maximum of 12 pages.

Presentation slots will be accommodated in the conference program for every accepted paper, in thematic sessions that may run in parallel.

Furthermore, it is the intention of the conference organizers to include a poster session in the conference program, providing a forum for more informal discussions, where authors of accepted papers will be welcome to participate with their own poster.

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Responsibilities

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The Organizing Committee of each track will be responsible for:

– Creating an international Program Committee for the track.

– Publicizing the track by all necessary means, including distributing the call-for-papers of EPIA 2017.

– Coordinating a double-blind review process for papers submitted to the track, ensuring that each paper is reviewed by at least three program committee members.

– Assisting the Program Chairs of the conference in the paper selection process.

– Ensuring the delivery of camera-ready versions of papers accepted for the track in accordance with the guidelines and deadlines defined by the conference organizers.

– Coordinating track session chairing assignments.

The organizers of EPIA 2017 will ensure:

– A web-based tool to support the scientific organization process (paper submission, reviewing, selection, etc.).

– The coordination and final deliberation on paper acceptance decisions.

– The publication of thematic track papers in the conference proceedings.

– A meeting place and time for holding the track sessions, including common equipment (e.g. computer and beamer).

EPIA 2017 organizers reserve the right to cancel a track if deadlines are missed, or if the track organizers are unable to attract a minimum number of quality paper submissions. If that is the case, track session merges may also be imposed.

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Proposal submission

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Track proposals should not exceed 3 pages and must be submitted as a PDF file to epia2017@fe.up.pt

The proposal should contain the following information:

  1. Thematic track title.

  2. Name, affiliation, postal address, phone and email address of all members of the track Organizing Committee, which must include researchers from institutions in at least two different countries.

  3. Identification of the Organizing Committee contact person.

  4. A brief description of the specific scientific/technical scope of the track.

  5. A list of topics of interest.

  6. The reasons why the track should be held within EPIA 2017.

  7. A tentative list of members of the proposed track Program Committee, which should be highly international (e.g. no more than 50% from a single country).

  8. A preliminary version of the track call-for-papers.

  9. The planned format (e.g., invited talks, paper presentations, panel discussions, etc.) and duration of the track.

  10. Any plans on preparing a journal special issue for selected and extended versions of papers accepted in the track.

  11. Planned forms of publicizing the track.

  12. A list of technical/room requirements for the track.

  13. Specific initiatives to support and improve the quality of the overall conference.

  14. Any sponsors or other funding initiatives for the thematic track.

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Important dates

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Thematic-track proposal deadline: September 15, 2016

Notification of track acceptance: September 30, 2016

1st Call-for-papers: November 15, 2016

Paper submission deadline: April 15, 2017

Notification of paper acceptance: May 31, 2017

Camera ready papers deadline: June 15, 2017

Conference dates: September 5-8, 2017

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EPIA 2017 Committees

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Event Chairs

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Eugénio Oliveira, LIACC, Universidade do Porto, Portugal

João Gama, LIAAD-INESC, Universidade do Porto, Portugal

Program Chairs

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Eugénio Oliveira, LIACC, Universidade do Porto, Portugal

João Gama, LIAAD-INESC, Universidade do Porto, Portugal

Henrique Lopes Cardoso, LIACC, Universidade do Porto, Portugal

Zita Vale, GECAD, Instituto Superior de Engenharia do Porto, Portugal

Organization Chairs

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Ana Paula Rocha, LIACC, Universidade do Porto, Portugal

Goreti Marreiros, GECAD, Instituto Superior de Engenharia do Porto, Portugal

International Steering Committee

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Ana Bazzan, Universidade Federal do Rio Grande do Sul, Brazil

Ana Paiva, UL/Instituto Superior Técnico, Portugal

Ernesto Costa, Universidade de Coimbra, Portugal

François Pachet, Sony Computer Science Laboratory, France

Helder Coelho, Universidade de Lisboa, Portugal

José Júlio Alferes, Universidade Nova de Lisboa, Portugal

José Maia Neves, Universidade do Minho, Portugal

Juan Pavón, Universidad Complutense Madrid, Spain

Luís Paulo Reis, APPIA/Universidade do Minho, Portugal

Manuela Veloso, University Carnegie Mellon, USA

Marco Dorigo, Université Libre de Bruxelles, Belgium

Paulo Novais, APPIA/Universidade do Minho, Portugal

Pavel Brazdil, Universidade do Porto, Portugal

Peter McBurney, King’s College London, UK

Ulrich Furbach, University of Koblenz, Germany